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2022 NYC Neuroergonomics and Neuromodulation Conference

“If I hadn’t had OpenBCI equipment to get started I wouldn’t be here.”
 
Hearing that from researchers at the forefront of neuroscience during the NYC Neuromodulation conference made my day.
 
Neurotechnology, although growing fast in recent years, is still a niche field. I spend my days working on products that no one has built before and that push the boundaries of what’s possible today. The innovative nature of the work brings with it many challenges, which often make me want to bang my head against the wall!
 
Knowing that we’re making a real impact by giving individuals around the world access to affordable neuroscience tools so they can, too, push these boundaries makes it all worth it.
 
Here are a few pictures from the event, including a picture of #galeainthewild on an NYC subway train and one embracing my inner nerd.


International Women in Engineering Day

“If you don’t ask, you don’t get” is what my first manager, Christina Kalli, told me as I proceeded to make a case to our UK team at GE Healthcare on why I should be the first intern to travel abroad and present my research at the 2018 Alzheimer’s Association Conference in Chicago. It was at that conference that I learnt about neurotechnology and discovered my passion for the field.

For this year’s International Women in Engineering Day, I’d like to thank you for the support and guidance you’ve given me over the years. You took me under your wing during my first internship in 2017. That year, I learnt C#, Unreal Engine, Python and other technologies, but my most valuable takeaway was cultivating the habit to ask for opportunities even when I think the answer will be no. Often times, I find myself pleasantly surprised by a yes. And occasionally it changes my life, like that trip did.

Winning an Auggie Award!

I had a blast at AWE 2022 this week! It was exciting to showcase Galea and an honor for us at OpenBCI to receive the “Best Interaction Product” award. Congratulations to the Varjo team on winning the “Best Headworn Device” award.

I loved learning about the latest products in the AR/VR industry. From TRIPP, Inc.‘s VR meditation experiences to OWO Game‘s haptic videogame technology, the fast evolution of this industry blows my mind every time.

I’m excited to keep pushing the boundaries of what’s possible today and share it with all of you at #AWE2023!

Children’s Mental Health — What Have We Learnt So Far?

This week, I’d like to take a couple of minutes to reflect on what we’ve learnt so far at wēbē.

We started our journey last month with the idea of creating a product in the children’s mental health space. Since then, we have interviewed 20+ users, and identified a few pain points:

  • Pre-teens and teens with mental health disorders often have difficulty adhering to treatment and logging their progress on a daily basis.

… Click here to read the full article on medium!

Image Source: BBC

Lesson #4: Don’t Skip Retros

Last week our team wēbē @ Cornell Tech had a Sprint Retrospective. In Scrum, the retrospective is an opportunity to stop, reflect and learn from the Sprint.

When you have a successful Sprint and upcoming deadlines, it’s tempting to cancel the retro. You think: “We did well so we don’t have much to talk about, plus we’re pressed for time”. I was guilty of this last week — with 6+ other deadlines piled up, all I wanted to do was spend time working towards them.

Continue reading here!

Pitching Your Product

For the last couple of years I have taken every opportunity I can get to improve my presentation skills and have learnt to appreciate the power of a great product pitch. Being able to pitch your ideas correctly as an engineer definitely makes your products shine brighter!